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Black Forest

509297404Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 50m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Celts · Hong Kong SAR China
1145
+13
🇨🇳 Saxons · China
1135
+14
🇨🇳 Persians · China
1114
+14
🇹🇼 Maya · Taiwan
1112
+15
🇷🇺 Bohemians · Russia
1170
-17
🇮🇳 Celts · India
1096
-15
🇹🇼 Persians · Taiwan
1081
-14
🇹🇼 Slavs · Taiwan
979
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 2,225 9:58 14:06 30:12 ⛏ Fast Castle
43 2,164 11:35 16:21 34:04 ⛏ Fast Castle
42 2,102 12:18 16:17 29:53 ⛏ Fast Castle
40 2,020 12:19 17:43 31:35 ⛏ Fast Castle
39 1,940 12:02 20:10 33:46 ⛏ Fast Castle
36 1,810 13:48 17:41 30:07 ⛏ Fast Castle
18 891 12:52 19:09 33:49 ⛏ Fast Castle
17 832 10:55 17:14 31:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,480 37,815 16,315 3,780 85,390 102,623
33,225 21,025 15,275 3,650 73,175 74,778
20,305 31,453 13,835 2,990 68,583 79,046
34,945 17,545 10,105 3,550 66,145 73,524
21,680 28,245 14,450 1,600 65,975 74,823
19,795 17,102 6,650 2,555 46,102 59,348
12,850 16,422 12,245 1,780 43,297 47,426
13,320 7,833 5,070 1,815 28,038 32,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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