Arabia
509840058Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
49m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ssz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
ssz
S
Feudal Age
10:17
vs 9:49
btm 36%
Castle Age
16:09
vs 21:49
top 4%
Imperial Age
29:40
vs 38:58
top 1%
eAPM
56
vs 39
top 20%
First military
26:45
vs 10:33
btm 1%
▲
Fast Castle Age at 16:09 — faster than 96% of analysed players on Arabia
▲
Fast Imperial Age at 29:40 — faster than 99% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (8:08) — usually safest before it
▼
First military only at 26:45 (War Wagon) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 13s across the first 16:09
♞王通
S
Feudal Age
9:04
vs 9:49
top 20%
Castle Age
17:21
vs 21:49
top 7%
Imperial Age
29:24
vs 38:58
top 1%
eAPM
46
vs 39
top 34%
First military
17:32
vs 10:33
btm 9%
▲
Fast Feudal Age at 9:04 — faster than 80% of analysed players on Arabia
▲
Fast Castle Age at 17:21 — faster than 93% of analysed players on Arabia
▲
Fast Imperial Age at 29:24 — faster than 99% of analysed players on Arabia
▼
First military only at 17:32 (Varangian Guard) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 17:21