AoeStats
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Fortress

508920224Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 57m 1s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Japanese · South Africa
1067
+16
🇨🇴 Varangians · Colombia
1049
+16
🇳🇱 Saracens · Netherlands
1046
+17
🇪🇸 Bohemians · Spain
1009
+19
🇹🇼 Byzantines · Taiwan
1087
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🇵🇱 Franks · Poland
1082
-18
🇹🇼 Mongols · Taiwan
1061
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🇩🇪 Ethiopians · Germany
1006
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,392 8:12 12:06 29:50 ⛏ Fast Castle
41 2,316 7:23 10:52 29:23 ⛏ Fast Castle
41 2,344 8:14 12:49 30:53 ⛏ Fast Castle
40 2,278 7:30 12:09 — ⛏ Fast Castle
31 1,742 8:09 12:08 37:51 ⛏ Fast Castle
28 1,592 7:36 11:59 34:24 ⛏ Fast Castle
24 1,380 7:41 13:12 27:39 ⛏ Fast Castle
22 1,250 7:55 13:38 — ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,660 31,270 18,945 1,780 82,655 87,592
32,120 32,285 16,135 800 81,340 93,536
31,190 25,425 19,985 2,330 78,930 87,328
30,940 19,960 15,820 950 67,670 79,960
33,410 12,760 15,530 3,000 64,700 84,340
17,990 23,640 13,600 1,500 56,730 64,506
11,630 19,650 7,465 590 39,335 41,133
8,875 11,215 3,170 930 24,190 26,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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