AoeStats
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Arena

509322611Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 49m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1182
+13
🇨🇳 Saxons · China
1123
+15
🇨🇳 Franks · China
1097
+16
🇮🇳 Franks · India
1082
+17
🇦🇺 Muisca · Australia
1132
-16
🇹🇷 Japanese · Türkiye
1125
-16
🇦🇺 Cumans · Australia
1123
-16
🇬🇧 Burgundians · United Kingdom
1057
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,362 10:17 22:01 37:59 ⚔ Champi Rush
44 2,193 11:26 26:24 39:41
35 1,742 11:00 16:36 31:54 ⛏ Fast Castle
34 1,689 11:49 15:28 28:15 ⛏ Fast Castle
33 1,631 9:02 21:08 — ⚔ Drush
29 1,412 10:36 16:06 30:29 ⛏ Fast Castle
26 1,303 10:59 16:19 37:15 ⛏ Fast Castle
23 1,128 11:09 15:42 34:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,320 22,220 11,060 2,855 68,455 73,329
33,580 16,475 13,600 1,500 65,155 71,955
10,575 24,815 22,200 950 58,540 59,617
24,425 15,369 10,680 3,730 54,204 65,833
23,370 13,180 15,595 1,800 53,945 64,895
15,470 21,650 2,895 620 40,635 47,044
12,875 16,551 8,350 1,150 38,926 41,749
17,315 12,490 6,285 1,590 37,680 39,702
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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