AoeStats
← BYSNIZ Man Bruno

Arena

510358026Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 54m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
1007
+16
🇫🇷 Ethiopians · France
988
+17
🇨🇿 Danes · Czechia
957
+18
🇪🇸 Saracens · Spain
954
+18
🇵🇰 Bohemians · Pakistan
1036
-19
🇵🇰 Huns · Pakistan
1012
-18
🇮🇳 Turks · India
1005
-17
🇦🇷 Franks · Argentina
940
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 3,179 10:35 14:48 32:23 ⛏ Fast Castle
50 2,731 11:40 16:08 45:00 ⛏ Fast Castle
35 1,913 12:25 16:32 31:27 ⛏ Fast Castle
33 1,824 14:13 19:22 29:22 ⛏ Fast Castle
31 1,670 12:57 16:37 21:04 ◆ FC into Fast Imp
30 1,630 10:08 14:57 30:17 ⛏ Fast Castle
21 1,139 12:04 15:56 32:46 ⛏ Fast Castle
13 728 11:01 15:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,915 34,015 21,160 1,480 91,570 99,785
32,850 38,615 12,680 5,200 89,345 100,300
40,555 15,820 17,385 4,200 77,960 88,238
29,025 17,695 20,085 4,325 71,130 90,474
28,520 18,955 16,580 5,035 69,090 96,434
15,260 11,680 9,250 1,650 37,840 38,586
17,785 11,035 4,260 1,700 34,780 35,399
6,200 5,870 1,890 935 14,895 14,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.