Hideout
503722983Analyzed2v2 RM
·
1mo ago on Sep 2, 2026·
64m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 750 analysed team-game players on Hideout.
I´L PLF
D
Feudal Age
10:28
vs 10:28
top 50%
Castle Age
24:20
vs 19:14
btm 9%
Imperial Age
43:59
vs 36:22
btm 10%
eAPM
31
vs 35
btm 42%
First military
12:51
vs 15:09
top 39%
▼
Slow Castle Age at 24:20 — slower than 91% of analysed players on Hideout
▼
Slow Imperial Age at 43:59 — slower than 90% of analysed players on Hideout
cristophersanmartinabello
D
Feudal Age
12:08
vs 10:28
btm 9%
Castle Age
23:30
vs 19:14
btm 14%
Imperial Age
—
vs 36:22
btm 0%
eAPM
14
vs 35
btm 9%
First military
18:20
vs 15:09
btm 29%
▼
Slow Feudal Age at 12:08 — slower than 91% of analysed players on Hideout
▼
Slow Castle Age at 23:30 — slower than 86% of analysed players on Hideout
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 34s across the first 23:30
Rulo
C
Feudal Age
11:09
vs 10:28
btm 27%
Castle Age
16:38
vs 19:14
top 34%
Imperial Age
42:47
vs 36:22
btm 14%
eAPM
30
vs 35
btm 40%
First military
16:40
vs 15:09
btm 37%
▼
Slow Imperial Age at 42:47 — slower than 86% of analysed players on Hideout
▲
Town centers almost never idle — 23s across the first 16:38
NeoGraieb
C
Feudal Age
11:30
vs 10:28
btm 18%
Castle Age
15:51
vs 19:14
top 29%
Imperial Age
59:45
vs 36:22
btm 0%
eAPM
27
vs 35
btm 34%
First military
29:55
vs 15:09
btm 2%
▼
Slow Feudal Age at 11:30 — slower than 82% of analysed players on Hideout
▲
Fast Castle Age at 15:51 — faster than 71% of analysed players on Hideout
▼
Slow Imperial Age at 59:45 — slower than 100% of analysed players on Hideout
▼
Loom after the Feudal click (12:03) — usually safest before it
▼
First military only at 29:55 (Hand Cannoneer) — later than 98% of analysed players on Hideout
▲
Town centers almost never idle — 18s across the first 15:51