AoeStats
← Arda Asar

Black Forest

510057574Analyzed
2v2 RM · 4d ago on Sep 29, 2026· 46m 3s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
1447
+14
🇭🇰 Danes · Hong Kong SAR China
1278
+21
🇧🇪 Cumans · Belgium
1405
-18
🇧🇪 Japanese · Belgium
1373
-17
Player eAPM Actions Feudal Castle Imperial Opening
50 2,287 13:44 25:40 42:24 ⛏ Fish Boom FC
38 1,759 12:20 16:04 39:47 ⛏ Fast Castle
6 293 — — —
2 107 — — —

Resources

Player Food Wood Gold Stone Spent Collected
26,090 40,216 11,745 7,710 85,761 90,560
21,755 23,349 11,065 200 56,369 62,175
500 197 50 0 747 592
150 70 50 0 270 302
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.