AoeStats
← Reinhardlunsen

Lombardia

510126922Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 46m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Sicilians · Italy
1611
+13
🇩🇪 Bengalis · Germany
1590
+14
🇨🇳 Persians · China
1552
+15
🇯🇵 Mongols · Japan
1530
+16
🇩🇪 Varangians · Germany
1588
-17
🇮🇹 Mongols · Italy
1540
-15
🇨🇭 Berbers · Switzerland
1510
-13
🇹🇷 Bengalis · Türkiye
1499
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,668 8:46 18:37 31:50 ⚔ Scout Rush
46 2,144 11:15 16:20 30:25 ⛏ Fast Castle
38 1,787 11:14 15:02 28:24 ⛏ Fast Castle
35 1,618 9:45 19:05 32:04 ⛏ Fast Castle
31 1,434 11:10 15:24 29:37 ⛏ Fast Castle
30 1,404 9:46 20:14 32:26 ⚔ Scout Rush
27 1,258 10:35 14:23 29:03 ⛏ Fast Castle
27 1,259 8:55 20:06 30:27 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
43,605 20,168 17,900 5,070 86,743 93,495
30,980 21,840 25,680 4,650 83,150 90,675
27,500 27,477 14,215 3,900 73,092 76,432
26,910 22,114 19,135 3,095 71,254 73,214
30,550 21,297 12,960 4,135 68,942 72,915
32,115 12,852 14,560 1,275 60,802 68,102
24,815 12,341 12,935 3,770 53,861 56,009
18,965 19,508 11,040 3,185 52,698 64,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.