AoeStats
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Arena

508709461Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 32m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Saxons · Czechia
1712
+11
🇨🇿 Bulgarians · Czechia
1686
+12
🇨🇿 Magyars · Czechia
1630
+14
🇨🇿 Mongols · Czechia
1560
+17
🇨🇿 Romans · Czechia
1671
-16
🇨🇿 Maya · Czechia
1587
-13
🇩🇪 Italians · Germany
1579
-13
🇭🇺 Georgians · Hungary
1546
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 1,417 11:03 14:38 — ⛏ Fast Castle
40 1,317 10:57 14:49 — ⛏ Fast Castle
38 1,260 11:41 15:17 28:32 ⛏ Fast Castle
35 1,133 11:22 15:12 27:59 ⛏ Fast Castle
31 1,007 9:50 14:25 30:22 ⛏ Fast Castle
29 936 9:59 14:07 27:07 ⛏ Fast Castle
28 926 11:14 15:20 31:30 ⛏ Fast Castle
23 764 10:36 14:43 28:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,590 15,010 6,895 1,050 42,545 45,431
15,355 11,460 5,285 1,600 33,700 36,428
11,150 10,705 5,635 2,350 29,840 34,429
13,350 9,515 5,915 850 29,630 31,493
12,375 11,735 3,735 1,605 29,450 35,554
12,900 8,705 4,310 1,640 27,555 30,502
6,150 8,435 2,080 1,630 18,295 18,475
4,505 4,065 1,515 1,410 11,495 13,920
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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