AoeStats
← 公鸡神探

MegaRandom

508404437Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 64m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Koreans · Türkiye
1070
+14
🇺🇦 Bohemians · Ukraine
982
+18
🇺🇦 Goths · Ukraine
981
+18
🇩🇪 Inca · Germany
902
+21
🇨🇳 Berbers · China
1125
-23
1106
-21
954
-15
🇹🇼 Mongols · Taiwan
889
-12
Compared against 153,330 analysed team-game players on MegaRandom.
MagnaFox A
Feudal Age 10:37 vs 11:14
top 34%
Castle Age 16:04 vs 20:18
top 13%
Imperial Age 35:35 vs 37:20
top 36%
eAPM 36 vs 28
top 31%
First military 17:37 vs 14:32
btm 31%
▲ Fast Castle Age at 16:04 — faster than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 16:04
QiQiKaKaGuGu D
Feudal Age 12:00 vs 11:14
btm 32%
Castle Age 28:42 vs 20:18
btm 4%
Imperial Age — vs 37:20
btm 0%
eAPM 18 vs 28
btm 25%
First military 14:41 vs 14:32
btm 49%
▼ Slow Castle Age at 28:42 — slower than 96% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (13:30) — usually safest before it
▼ Town centers idle 3:35 of the first 28:42 — keep villagers queued
boobiwest D
Feudal Age 17:17 vs 11:14
btm 2%
Castle Age 28:46 vs 20:18
btm 4%
Imperial Age 45:15 vs 37:20
btm 11%
eAPM 29 vs 28
top 47%
First military 33:25 vs 14:32
btm 1%
▼ Slow Feudal Age at 17:17 — slower than 98% of analysed players on MegaRandom
▼ Slow Castle Age at 28:46 — slower than 96% of analysed players on MegaRandom
▼ Slow Imperial Age at 45:15 — slower than 89% of analysed players on MegaRandom
▼ First military only at 33:25 (Militia) — later than 99% of analysed players on MegaRandom
▲ Town centers almost never idle — 12s across the first 28:45
R1D1 B
Feudal Age 12:03 vs 11:14
btm 31%
Castle Age 17:43 vs 20:18
top 27%
Imperial Age 38:04 vs 37:20
btm 44%
eAPM 32 vs 28
top 41%
First military 15:50 vs 14:32
btm 42%
▲ Fast Castle Age at 17:43 — faster than 73% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 17:42
皮卡皮卡 D
Feudal Age 16:18 vs 11:14
btm 3%
Castle Age 32:53 vs 20:18
btm 1%
Imperial Age 47:40 vs 37:20
btm 7%
eAPM 28 vs 28
top 50%
First military 16:41 vs 14:32
btm 36%
▼ Slow Feudal Age at 16:18 — slower than 97% of analysed players on MegaRandom
▼ Slow Castle Age at 32:53 — slower than 99% of analysed players on MegaRandom
▼ Slow Imperial Age at 47:40 — slower than 93% of analysed players on MegaRandom
▲ Town centers almost never idle — 4s across the first 32:53
公鸡神探 A
Feudal Age 9:31 vs 11:14
top 12%
Castle Age 20:48 vs 20:18
btm 46%
Imperial Age 35:33 vs 37:20
top 36%
eAPM 50 vs 28
top 12%
First military 10:22 vs 14:32
top 13%
▲ Fast Feudal Age at 9:31 — faster than 88% of analysed players on MegaRandom
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 10:22 (Scout Cavalry) — earlier than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 20:48
翻斗花园突破手绫小路 A
Feudal Age 11:46 vs 11:14
btm 38%
Castle Age 15:52 vs 20:18
top 12%
Imperial Age 31:29 vs 37:20
top 11%
eAPM 18 vs 28
btm 25%
First military 27:19 vs 14:32
btm 5%
▲ Fast Castle Age at 15:52 — faster than 88% of analysed players on MegaRandom
▲ Fast Imperial Age at 31:29 — faster than 89% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (27:54) — usually safest before it
▼ First military only at 27:19 (Monk) — later than 95% of analysed players on MegaRandom
▲ Town centers almost never idle — 6s across the first 15:52
御园莓华世界一かわい D
Feudal Age 29:40 vs 11:14
btm 0%
Castle Age 45:53 vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 36 vs 28
top 31%
First military 59:10 vs 14:32
btm 0%
▼ Slow Feudal Age at 29:40 — slower than 100% of analysed players on MegaRandom
▼ Slow Castle Age at 45:53 — slower than 100% of analysed players on MegaRandom
▼ First military only at 59:10 (Skirmisher) — later than 100% of analysed players on MegaRandom
▼ Town centers idle 30:54 of the first 45:53 — keep villagers queued
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