AoeStats
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MegaRandom

508404437Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 64m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Koreans · Türkiye
1070
+14
🇺🇦 Bohemians · Ukraine
982
+18
🇺🇦 Goths · Ukraine
981
+18
🇩🇪 Inca · Germany
902
+21
🇨🇳 Berbers · China
1125
-23
1106
-21
954
-15
🇹🇼 Mongols · Taiwan
889
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 3,200 9:31 20:48 35:33 ⚔ Scout Rush
36 2,289 10:37 16:04 35:35 ⛏ Fast Castle
36 2,339 29:40 45:53 — ⛏ Fast Castle
32 2,089 12:03 17:43 38:04 ⛏ Fast Castle
29 1,863 17:17 28:46 45:15 ⛏ Fast Castle
28 1,803 16:18 32:53 47:40 ⚔ Skirmisher Rush
18 1,134 12:00 28:42 — ⚔ Champi Rush
18 1,158 11:46 15:52 31:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,500 55,165 17,860 5,000 117,525 156,644
47,385 22,401 11,165 2,290 83,241 98,520
22,060 25,250 24,870 5,460 77,640 99,783
24,765 29,575 16,705 2,580 73,625 76,325
25,775 17,290 21,575 2,515 67,155 91,314
13,960 22,613 11,705 4,725 53,003 65,423
11,030 12,251 930 835 25,046 35,798
6,260 3,430 985 100 10,775 13,587
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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