AoeStats
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African Clearing

510443811Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 44m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1470
+18
🇺🇸 Franks · United States
1451
+19
🇵🇪 Varangians · Peru
1438
+19
🇵🇪 Shu · Peru
1415
+20
🇦🇷 Goths · Argentina
1559
-20
🇨🇦 Japanese · Canada
1514
-19
🇨🇦 Poles · Canada
1507
-19
🇺🇸 Wu · United States
1480
-18
Player eAPM Actions Feudal Castle Imperial Opening
57 2,545 12:42 30:02 41:13 ⚔ M@A into Archers into Fish Boom
53 2,375 11:21 24:40 — ⚔ Archer Rush
46 2,066 10:57 21:57 42:15 ⚔ Archer Rush
37 1,638 13:52 18:03 42:23 ⛏ Fast Castle
37 1,678 12:44 38:46 — ⚔ Towers into Archers
28 1,277 12:04 23:57 — ⚔ M@A Rush
26 1,160 13:24 20:18 — ⛏ Fast Castle
23 1,027 12:57 17:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,640 15,945 7,335 2,050 41,970 44,237
17,520 7,674 5,915 3,015 34,124 39,875
17,395 9,248 3,995 2,625 33,263 37,777
12,825 9,065 3,290 1,825 27,005 29,492
9,055 11,844 3,180 2,320 26,399 28,519
8,945 8,331 4,860 1,020 23,156 25,186
11,925 7,076 930 1,400 21,331 22,203
6,975 4,535 250 1,275 13,035 13,060
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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