Arabia
510330235Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
23m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[SotC] Legend's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
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A
Feudal Age
9:00
vs 9:49
top 17%
Castle Age
22:14
vs 21:49
btm 43%
Imperial Age
—
vs 38:58
btm 0%
eAPM
47
vs 38
top 33%
First military
7:03
vs 10:33
top 4%
▲
Fast Feudal Age at 9:00 — faster than 83% of analysed players on Arabia
▲
Early military at 7:03 (Militia) — earlier than 96% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:13
[SotC] Legend
A
Feudal Age
10:45
vs 9:49
btm 25%
Castle Age
17:56
vs 21:49
top 9%
Imperial Age
—
vs 38:58
btm 0%
eAPM
65
vs 38
top 11%
First military
5:06
vs 10:33
top 1%
▼
Slow Feudal Age at 10:45 — slower than 75% of analysed players on Arabia
▲
Fast Castle Age at 17:56 — faster than 91% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Early military at 5:06 (Militia) — earlier than 99% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 17:56