Arabia
510326246Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
33m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
korn
77 units ordered
Knight46
Archer12
Battering Ram9
Militia5
Monk3
Scorpion2
First military 7:47 — Militia
[SotC] Legend
27 units ordered
Pikeman11
Militia9
Skirmisher4
Mangonel2
Spearman1
First military 5:24 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
korn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
[SotC] Legend’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3