Arabia
510319373Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
28m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[SotC] Legend's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Mulitasking
B
Feudal Age
10:57
vs 9:49
btm 21%
Castle Age
22:21
vs 21:49
btm 42%
Imperial Age
—
vs 38:58
btm 0%
eAPM
51
vs 38
top 27%
First military
6:35
vs 10:33
top 3%
▼
Slow Feudal Age at 10:57 — slower than 79% of analysed players on Arabia
▲
Early military at 6:35 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 22:21
[SotC] Legend
C
Feudal Age
11:42
vs 9:49
btm 11%
Castle Age
26:20
vs 21:49
btm 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
60
vs 38
top 16%
First military
2:13
vs 10:33
top 0%
▼
Slow Feudal Age at 11:42 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 26:20 — slower than 92% of analysed players on Arabia
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 2:13 (Champi Scout) — earlier than 100% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 26:20