MegaRandom
505700099Analyzed2v2 RM
·
20d ago on Sep 10, 2026·
38m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
xXBrynzuXx
14 units ordered
Battering Ram10
Scorpion4
First military 16:27 — Battering Ram
kemijiXD
83 units ordered
Spearman83
First military 12:36 — Spearman
ashenone
60 units ordered
Cavalry Archer44
Scout Cavalry9
Knight6
Monk1
First military 14:27 — Scout Cavalry
Zxead
69 units ordered
Janissary36
Scout Cavalry21
Monk5
Spearman4
Skirmisher3
First military 16:48 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
xXBrynzuXx’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
kemijiXD’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ashenone’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Zxead’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6