AoeStats
← Cheonma

Arena

510193823Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 42m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1408
+10
🇦🇷 Wei · Argentina
1359
+12
🇦🇷 Khmer · Argentina
1312
+14
🇦🇷 Goths · Argentina
1310
+14
🇨🇳 Turks · China
1355
-15
1290
-13
🇪🇨 Burgundians · Ecuador
1233
-11
🇬🇧 Varangians · United Kingdom
1223
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,284 12:58 16:45 22:43 ◆ FC into Fast Imp
48 2,041 10:22 14:16 30:35 ⛏ Fast Castle
47 2,000 10:30 14:10 31:49 ⛏ Fast Castle
42 1,812 9:51 13:49 35:52 ⛏ Fast Castle
41 1,738 10:16 14:37 32:44 ⛏ Fast Castle
38 1,615 10:52 15:02 32:22 ⛏ Fast Castle
29 1,233 10:39 15:08 31:16 ⛏ Fast Castle
25 1,045 10:57 15:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,815 13,180 13,475 1,700 60,170 67,706
18,665 22,555 11,200 1,150 53,570 61,342
23,485 18,940 8,595 2,385 53,405 61,036
16,040 14,630 8,955 1,600 41,225 47,023
17,330 12,303 6,425 1,700 37,758 41,394
9,775 13,535 10,420 1,400 35,130 37,660
13,725 12,500 7,030 1,660 34,915 37,980
8,125 8,555 4,325 200 21,205 26,948
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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