AoeStats
← xbuner2009

Nomad

510543817Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 37m 56s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1290
+13
🇹🇼 Mongols · Taiwan
1279
+14
🇹🇼 Magyars · Taiwan
1265
+14
🇨🇳 Persians · China
1154
+19
🇨🇳 Italians · China
1242
-16
🇭🇰 Chinese · Hong Kong SAR China
1241
-16
🇻🇪 Inca · Venezuela
1219
-15
🇪🇸 Huns · Spain
1186
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,686 14:18 20:02 — ⛏ Fish Boom FC
41 1,554 15:35 19:56 — ⛏ Fish Boom FC
38 1,424 13:55 22:32 — ⛏ Fish Boom into Galleys FC
31 1,163 13:10 16:55 31:48 ⛏ Fish Boom FC
26 1,003 14:04 19:50 — ⛏ Fish Boom FC
21 800 15:24 27:37 — ⛏ Fish Boom into Fire Galleys FC
20 751 12:42 19:59 — ⛏ Fish Boom FC
20 776 12:50 24:43 30:15 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,425 15,550 8,535 3,000 41,510 46,688
14,125 12,555 4,075 1,250 32,005 32,870
13,030 9,156 5,250 1,350 28,786 31,406
11,620 8,629 2,620 1,600 24,469 26,101
10,630 8,050 4,440 1,050 24,170 25,372
8,105 9,435 1,815 1,855 21,210 23,096
9,000 6,765 2,720 2,150 20,635 21,187
4,915 6,930 1,475 1,805 15,125 15,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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