Arabia
509302997Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
33m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
fumin.jp
120 units ordered
Crossbowman67
Archer38
Spearman11
Pikeman4
First military 10:17 — Spearman
Sid
42 units ordered
Knight25
Scout Cavalry14
Spearman3
First military 10:39 — Scout Cavalry
grosgerard
59 units ordered
Cavalry Archer45
Scout Cavalry7
Spearman6
Monk1
First military 11:12 — Spearman
ChickenHunter
61 units ordered
Knight33
Scout Cavalry27
Monk1
First military 10:31 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
fumin.jp’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Sid’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
grosgerard’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ChickenHunter’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6