African Clearing
506102886Analyzed4v4 RM
·
19d ago on Sep 12, 2026·
39m 57s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 229,492 analysed team-game players on African Clearing.
Saruman
S
Feudal Age
11:29
vs 13:36
top 3%
Castle Age
21:41
vs 20:32
btm 41%
Imperial Age
—
vs 40:27
btm 0%
eAPM
69
vs 30
top 1%
First military
12:13
vs 17:06
top 7%
▲
Fast Feudal Age at 11:29 — faster than 97% of analysed players on African Clearing
▲
High eAPM (69) — top quarter of analysed players
▲
Early military at 12:13 (Scout Cavalry) — earlier than 93% of analysed players on African Clearing
▼
Town centers idle 22:42 of the first 21:40 — keep villagers queued
Globox
B
Feudal Age
10:52
vs 13:36
top 1%
Castle Age
38:17
vs 20:32
btm 1%
Imperial Age
—
vs 40:27
btm 0%
eAPM
35
vs 30
top 38%
First military
12:21
vs 17:06
top 8%
▲
Fast Feudal Age at 10:52 — faster than 99% of analysed players on African Clearing
▼
Slow Castle Age at 38:17 — slower than 99% of analysed players on African Clearing
▲
Early military at 12:21 (Scout Cavalry) — earlier than 92% of analysed players on African Clearing
▼
Town centers idle 46:46 of the first 38:17 — keep villagers queued
JesusVII
A
Feudal Age
12:07
vs 13:36
top 11%
Castle Age
22:48
vs 20:32
btm 34%
Imperial Age
—
vs 40:27
btm 0%
eAPM
43
vs 30
top 19%
First military
13:00
vs 17:06
top 14%
▲
Fast Feudal Age at 12:07 — faster than 89% of analysed players on African Clearing
▲
High eAPM (43) — top quarter of analysed players
▲
Early military at 13:00 (Scout Cavalry) — earlier than 86% of analysed players on African Clearing
▼
Town centers idle 23:34 of the first 22:47 — keep villagers queued
Malice
C
Feudal Age
17:11
vs 13:36
btm 4%
Castle Age
27:52
vs 20:32
btm 10%
Imperial Age
—
vs 40:27
btm 0%
eAPM
54
vs 30
top 6%
First military
17:56
vs 17:06
btm 44%
▼
Slow Feudal Age at 17:11 — slower than 96% of analysed players on African Clearing
▼
Slow Castle Age at 27:52 — slower than 90% of analysed players on African Clearing
▲
High eAPM (54) — top quarter of analysed players
▼
Town centers idle 21:10 of the first 27:52 — keep villagers queued
Coriandrum sativum
S
Feudal Age
12:31
vs 13:36
top 20%
Castle Age
16:58
vs 20:32
top 6%
Imperial Age
35:58
vs 40:27
top 17%
eAPM
55
vs 30
top 5%
First military
18:31
vs 17:06
btm 39%
▲
Fast Feudal Age at 12:31 — faster than 80% of analysed players on African Clearing
▲
Fast Castle Age at 16:58 — faster than 94% of analysed players on African Clearing
▲
Fast Imperial Age at 35:58 — faster than 83% of analysed players on African Clearing
▲
High eAPM (55) — top quarter of analysed players
▼
Town centers idle 17:48 of the first 16:58 — keep villagers queued
穿山甲
D
Feudal Age
15:20
vs 13:36
btm 15%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
20
vs 30
btm 20%
First military
15:41
vs 17:06
top 40%
▼
Slow Feudal Age at 15:20 — slower than 85% of analysed players on African Clearing
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 42:37 of the first 30:00 — keep villagers queued
instant cereal
A
Feudal Age
12:45
vs 13:36
top 25%
Castle Age
26:40
vs 20:32
btm 13%
Imperial Age
—
vs 40:27
btm 0%
eAPM
66
vs 30
top 1%
First military
11:49
vs 17:06
top 5%
▲
Fast Feudal Age at 12:45 — faster than 75% of analysed players on African Clearing
▼
Slow Castle Age at 26:40 — slower than 87% of analysed players on African Clearing
▲
High eAPM (66) — top quarter of analysed players
▲
Early military at 11:49 (Militia) — earlier than 95% of analysed players on African Clearing
▼
Town centers idle 26:07 of the first 26:40 — keep villagers queued
Paladin
S
Feudal Age
12:06
vs 13:36
top 11%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
42
vs 30
top 22%
First military
10:32
vs 17:06
top 2%
▲
Fast Feudal Age at 12:06 — faster than 89% of analysed players on African Clearing
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 10:32 (Militia) — earlier than 98% of analysed players on African Clearing
▼
Town centers idle 47:30 of the first 39:57 — keep villagers queued