AoeStats
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Nomad

510304580Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 41m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1503
+19
🇨🇳 Koreans · China
1487
+20
🇹🇼 Varangians · Taiwan
1476
+20
🇨🇳 Spanish · China
1463
+21
🇳🇱 Dravidians · Netherlands
1616
-22
🇳🇱 Mongols · Netherlands
1566
-20
🇨🇦 Britons · Canada
1557
-19
🇨🇳 Georgians · China
1542
-19
Player eAPM Actions Feudal Castle Imperial Opening
60 2,536 13:31 17:41 39:36 ⛏ Fish Boom FC
48 2,033 13:12 23:42 33:46 ⛏ Fish Boom FC
47 1,977 13:46 18:04 — ⛏ Fish Boom FC
44 1,848 13:34 17:21 32:44 ⛏ Fish Boom FC
38 1,594 14:37 19:02 33:35 ⛏ Fish Boom FC into Galleys
36 1,512 13:40 18:10 33:27 ⛏ Fish Boom FC
34 1,427 13:24 21:37 — ⚔ Fish Boom into Archers
32 1,331 13:48 21:27 37:23 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,690 12,349 14,865 2,250 51,154 51,585
15,755 15,513 9,010 3,010 43,288 45,400
15,890 13,719 7,370 1,900 38,879 41,738
12,350 13,062 5,270 3,560 34,242 37,192
10,160 13,669 3,555 2,280 29,664 32,051
8,975 9,825 2,330 2,250 23,380 25,556
8,040 9,850 4,205 530 22,625 27,128
10,770 7,381 3,295 820 22,266 24,867
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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