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African Clearing

510365682Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 48m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bulgarians · Germany
1218
+15
🇫🇷 Koreans · France
1187
+16
🇨🇳 Saracens · China
1187
+16
🇹🇷 Saxons · Türkiye
1184
+16
1229
-16
🇳🇱 Italians · Netherlands
1208
-17
🇲🇽 Aztecs · Mexico
1173
-15
🇺🇸 Wei · United States
1167
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,854 12:02 19:25 41:46 ⛏ Fast Castle
32 1,567 12:51 19:17 37:11 ⚔ Drush FC
30 1,483 11:19 33:06 44:09
29 1,392 14:58 18:55 34:29 ⛏ Fast Castle
29 1,432 15:01 22:01 45:22 ⚔ FC into Scouts
29 1,430 15:18 20:05 — ⚔ FC into Scouts
26 1,268 15:10 23:29 42:49 ⚔ Archer Rush
25 1,198 14:00 17:53 29:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,710 16,075 9,815 1,745 50,345 66,053
17,855 17,566 10,455 3,060 48,936 60,168
20,680 12,950 7,720 2,150 43,500 45,602
17,165 7,523 12,450 3,000 40,138 42,522
12,235 13,445 5,930 3,955 35,565 38,906
14,105 12,436 1,710 2,650 30,901 33,671
11,695 10,535 4,260 1,200 27,690 30,629
9,255 7,911 2,745 1,895 21,806 26,607
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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