AoeStats
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Black Forest

510605698Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 68m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Goths · Belgium
964
+14
🇹🇷 Teutons · Türkiye
913
+16
🇹🇷 Wei · Türkiye
848
+19
🇬🇧 Magyars · United Kingdom
794
+21
🇹🇼 Mongols · Taiwan
981
-20
🇺🇸 Franks · United States
910
-17
🇵🇱 Danes · Poland
907
-48
🇨🇳 Bohemians · China
874
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 3,119 11:25 16:51 29:54 ⛏ Fish Boom FC
39 2,700 14:33 19:29 32:18 ⛏ Fast Castle
32 2,171 12:45 16:57 32:01 ⛏ Fast Castle
32 2,170 12:51 17:14 29:38 ⛏ Fast Castle
29 1,972 12:11 18:17 34:43 ⛏ Fast Castle
29 1,991 12:15 23:21 33:56 ⛏ Fish Boom FC
27 1,870 10:23 16:55 32:46 ⛏ Fast Castle
22 1,488 12:27 20:04 38:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,430 51,547 44,965 3,210 151,152 152,752
48,145 45,750 27,275 3,000 124,170 136,612
71,205 18,746 26,685 850 117,486 121,697
51,600 32,775 25,930 2,350 112,655 121,693
42,955 40,955 26,350 2,000 112,260 127,524
42,645 15,220 35,615 8,530 102,010 107,140
19,200 32,780 24,990 2,960 79,930 97,642
32,300 21,765 13,695 4,420 72,180 78,688
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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