AoeStats
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Fortress

510125340Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 50m 27s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Turks · India
992
+12
🇮🇳 Ethiopians · India
975
+13
🇪🇸 Saxons · Spain
883
+17
🇮🇳 Franks · India
829
+19
🇨🇿 Cumans · Czechia
951
-17
🇨🇿 Vietnamese · Czechia
898
-15
🇨🇿 Burgundians · Czechia
889
-15
🇨🇿 Bulgarians · Czechia
879
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,688 8:01 14:15 35:10 ⛏ Fast Castle
32 1,637 7:36 13:55 34:39 ⛏ Fast Castle
24 1,216 8:48 13:27 17:09 ◆ FC into Fast Imp
17 836 6:40 10:57 26:18 ⛏ Fast Castle
16 809 8:23 18:57 31:09 ⛏ Fast Castle
15 732 8:19 13:05 28:05 ⛏ Fast Castle
14 719 8:48 15:15 35:27 ⚔ Archer Rush
12 602 8:27 15:46 39:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,800 27,420 13,845 2,340 69,405 87,545
31,810 16,515 16,650 2,140 67,115 78,965
33,885 11,820 17,865 2,620 66,190 73,521
27,225 17,300 15,245 1,680 61,450 62,676
17,920 26,310 12,320 3,550 60,100 66,431
26,660 17,060 13,520 1,085 58,325 69,290
18,360 16,580 13,975 3,105 52,020 65,649
11,975 15,332 8,045 1,800 37,152 53,480
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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