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Black Forest

510415632Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 61m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1176
+12
🇦🇷 Dravidians · Argentina
1083
+15
🇦🇷 Turks · Argentina
1063
+16
🇨🇦 Hindustanis · Canada
976
+20
🇪🇸 Saxons · Spain
1099
-17
🇨🇴 Georgians · Colombia
1078
-16
🇨🇿 Britons · Czechia
1066
-16
🇺🇸 Franks · United States
1035
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,798 13:13 17:07 32:35 ⛏ Fast Castle
35 2,150 11:46 15:15 30:38 ⛏ Fast Castle
33 2,035 12:05 16:36 30:32 ⛏ Fast Castle
24 1,461 12:11 16:38 31:38 ⛏ Fast Castle
24 1,483 9:20 17:24 30:40 ⛏ Fast Castle
22 1,322 12:07 18:14 31:21 ⛏ Fish Boom FC
20 1,234 11:11 21:09 34:05 ⛏ Fast Castle
19 1,158 10:08 14:22 29:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,555 32,730 31,575 1,210 105,070 106,377
36,435 34,474 26,715 4,650 102,274 110,525
44,460 19,951 26,300 3,865 94,576 106,682
18,335 40,815 31,580 1,000 91,730 102,733
37,230 28,250 19,710 2,200 87,390 97,159
37,005 27,825 17,400 2,950 85,180 97,522
37,180 22,254 21,810 3,515 84,759 97,350
29,790 20,681 21,220 4,300 75,991 79,834
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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