AoeStats
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African Clearing

510760331Analyzed
4v4 RM · 16h ago on Oct 2, 2026· 31m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Cumans · United Kingdom
1778
+10
🇭🇰 Franks · Hong Kong SAR China
1770
+11
🇭🇰 Varangians · Hong Kong SAR China
1708
+13
🇭🇰 Magyars · Hong Kong SAR China
1686
+15
🇨🇳 Poles · China
1685
-14
🇨🇳 Celts · China
1650
-12
🇨🇳 Khmer · China
1640
-12
🇪🇸 Portuguese · Spain
1610
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 1,767 11:25 23:55 — ⚔ Scouts into Skirms
54 1,697 13:08 17:10 — ⛏ Fast Castle
48 1,510 11:12 21:34 — ⛏ Fast Castle
43 1,341 11:44 30:13 — ⚔ Scout Rush
43 1,359 12:46 17:33 — ⛏ Fast Castle
39 1,214 11:14 22:23 — ⚔ Scout Rush
28 889 15:10 18:02 — ⛏ Fast Castle
27 851 11:21 26:12 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,650 8,689 3,175 1,190 21,704 21,423
9,210 6,416 1,800 975 18,401 18,818
9,915 6,451 1,245 475 18,086 19,279
6,745 6,804 2,830 405 16,784 17,065
6,350 5,978 2,050 300 14,678 14,593
6,915 4,974 1,525 500 13,914 14,379
6,930 4,080 635 950 12,595 12,822
5,830 4,371 1,445 145 11,791 12,185
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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