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African Clearing

510387707Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 35m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1847
+11
🇫🇷 Cumans · France
1838
+11
🇫🇷 Gurjaras · France
1745
+15
🇫🇷 Aztecs · France
1713
+16
🇨🇦 Varangians · Canada
1807
-17
🇺🇦 Lithuanians · Ukraine
1736
-14
🇦🇷 Georgians · Argentina
1670
-11
🇨🇴 Persians · Colombia
1669
-11
Player eAPM Actions Feudal Castle Imperial Opening
67 2,402 11:48 25:38 — ⚔ Archer Rush
53 1,903 12:09 31:04 — ⚔ Scout Rush
49 1,768 14:58 19:34 — ⚔ FC into Scouts
44 1,584 10:34 25:25 — ⚔ Scout Rush
35 1,264 12:37 19:34 — ⚔ Scout Rush
34 1,218 13:15 18:38 — ⛏ Fast Castle
32 1,150 11:51 21:06 — ⚔ Scout Rush
30 1,078 11:56 27:10 — ⚔ Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
15,680 10,280 2,760 3,300 32,020 32,529
8,995 9,621 4,065 500 23,181 22,725
9,565 7,380 5,035 300 22,280 23,643
10,600 6,127 4,955 500 22,182 22,458
10,210 5,054 2,350 2,205 19,819 21,193
9,270 5,461 2,065 1,050 17,846 19,263
7,285 5,515 400 2,330 15,530 15,459
11,190 3,899 350 35 15,474 16,927
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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