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Arena

510774591Analyzed
4v4 RM · 7h ago on Oct 2, 2026· 46m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Malay · India
1542
+11
🇮🇹 Bohemians · Italy
1521
+12
🇹🇷 Koreans · Türkiye
1491
+13
🇨🇳 Britons · China
1489
+15
🇨🇳 Danes · China
1533
-16
🇨🇳 Magyars · China
1490
-14
🇦🇺 Chinese · Australia
1433
-13
🇨🇳 Khmer · China
1296
-8
Player eAPM Actions Feudal Castle Imperial Opening
70 3,295 10:33 14:15 27:49 ⛏ Fast Castle
63 2,962 10:06 13:50 33:34 ⚔ FC into Archers
58 2,718 10:50 14:43 28:38 ⚔ FC into Archers
53 2,479 11:14 14:57 31:58 ⛏ Fast Castle
50 2,344 9:28 14:28 23:55 ⛏ Fast Castle
46 2,152 11:34 15:10 27:15 ⛏ Fast Castle
35 1,635 10:50 15:20 28:09 ⛏ Fast Castle
28 1,308 11:29 14:10 28:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,345 47,805 16,365 3,950 93,465 100,008
40,010 14,320 15,320 1,605 71,255 81,283
26,020 21,065 16,380 2,960 66,425 73,599
25,700 23,075 9,700 2,250 60,725 76,125
19,735 19,903 6,140 1,020 46,798 49,478
13,015 15,215 11,580 3,625 43,435 50,058
18,475 17,786 4,985 2,185 43,431 56,730
13,275 15,006 4,100 1,820 34,201 36,416
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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