AoeStats
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African Clearing

510419696Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 66m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bulgarians · Mexico
804
+15
🇦🇷 Cumans · Argentina
792
+15
🇨🇱 Khmer · Chile
784
+16
🇬🇧 Varangians · United Kingdom
755
+17
🇧🇷 Huns · Brazil
842
-18
🇧🇷 Varangians · Brazil
783
-16
🇧🇷 Magyars · Brazil
778
-16
🇧🇷 Romans · Brazil
710
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 2,746 13:02 36:50 — ⚔ M@A into Scouts into Archers into Skirms
23 1,519 15:35 25:31 59:49 ⚔ Scout Rush
22 1,468 11:25 38:28 63:42
14 913 22:51 33:21 55:23
13 840 14:58 26:51 — ⚔ Scout Rush
11 744 15:37 35:41 61:54 ⚔ Towers into Scouts
8 551 13:49 21:34 34:47 ⛏ Fast Castle
6 420 13:34 28:53 44:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,620 25,965 17,155 3,410 69,150 77,214
21,355 14,765 17,710 1,800 55,630 58,050
24,430 5,400 13,670 3,450 46,950 52,975
14,525 17,404 7,925 2,350 42,204 44,993
13,180 8,030 4,030 2,465 27,705 36,476
14,130 4,710 7,240 980 27,060 32,013
12,235 7,030 3,950 3,280 26,495 27,641
9,820 7,710 3,450 950 21,930 24,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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