AoeStats
← Andrew Geek

Arena

508677342Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 39m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1223
+14
🇨🇳 Goths · China
1218
+14
🇨🇳 Romans · China
1194
+15
1170
+16
🇨🇴 Koreans · Colombia
1269
-18
🇧🇪 Portuguese · Belgium
1200
-15
🇹🇼 Britons · Taiwan
1133
-13
🇹🇼 Varangians · Taiwan
1120
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,762 10:32 15:28 36:29 ⛏ Fast Castle
40 1,590 11:07 14:50 35:26 ⛏ Fast Castle
37 1,450 10:42 14:32 28:35 ⛏ Fast Castle
34 1,321 9:35 13:21 27:03 ⛏ Fast Castle
32 1,264 10:47 15:43 — ⛏ Fast Castle
29 1,144 10:41 16:39 21:49 ◆ FC into Fast Imp
24 953 11:24 15:51 29:51 ⛏ Fast Castle
23 890 9:57 14:39 29:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,910 21,655 12,895 1,500 51,960 57,655
22,240 12,050 11,040 2,800 48,130 59,784
23,400 10,625 7,160 1,150 42,335 46,003
15,865 9,005 7,315 950 33,135 37,819
10,835 10,760 5,250 1,050 27,895 29,702
10,825 8,105 4,015 635 23,580 27,939
11,125 7,735 4,445 200 23,505 28,599
10,535 6,935 1,090 1,070 19,630 23,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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