Arabia
508954345Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
54m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
John Hawkwood's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
OrakelDan
D
Feudal Age
9:39
vs 9:49
top 44%
Castle Age
23:25
vs 21:49
btm 28%
Imperial Age
51:16
vs 38:58
btm 3%
eAPM
30
vs 38
btm 31%
First military
8:23
vs 10:33
top 14%
▼
Slow Imperial Age at 51:16 — slower than 97% of analysed players on Arabia
▲
Early military at 8:23 (Militia) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:25
John Hawkwood
C
Feudal Age
9:55
vs 9:49
btm 47%
Castle Age
24:08
vs 21:49
btm 21%
Imperial Age
—
vs 38:58
btm 0%
eAPM
27
vs 38
btm 25%
First military
10:28
vs 10:33
top 48%
▼
Slow Castle Age at 24:08 — slower than 79% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom after the Feudal click (8:29) — usually safest before it
▼
Town centers idle 5:33 of the first 24:08 — keep villagers queued