AoeStats
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Arena

510522640Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 49m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Jurchens · Germany
1646
+10
🇩🇪 Malay · Germany
1618
+11
🇩🇪 Franks · Germany
1564
+14
🇩🇪 Burmese · Germany
1460
+18
🇨🇳 Khmer · China
1544
-15
🇨🇳 Chinese · China
1535
-14
🇻🇳 Gurjaras · Vietnam
1512
-13
🇦🇷 Varangians · Argentina
1453
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 2,777 11:28 15:21 28:13 ⛏ Fast Castle
46 2,302 9:39 15:23 27:43 ⛏ Fast Castle
41 2,056 10:23 14:17 31:24 ⛏ Fast Castle
39 1,960 10:24 14:10 31:23 ⛏ Fast Castle
36 1,803 10:00 13:38 28:17 ⛏ Fast Castle
34 1,674 12:56 16:52 32:30 ⛏ Fast Castle
34 1,711 10:10 13:50 27:31 ⛏ Fast Castle
29 1,454 10:32 14:53 28:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,190 26,805 28,675 950 97,620 106,090
35,375 18,198 30,145 2,400 86,118 87,362
31,430 23,370 13,880 2,300 70,980 84,207
26,765 29,913 9,185 2,250 68,113 74,040
23,865 26,038 14,220 3,650 67,773 70,858
28,285 21,940 10,460 6,905 67,590 68,720
26,005 19,625 11,690 1,630 58,950 67,335
20,500 10,135 10,430 1,615 42,680 45,184
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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