AoeStats
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Black Forest

510056871Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 34m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1580
+7
🇨🇳 Varangians · China
1346
+16
🇨🇳 Saracens · China
1324
+17
🇨🇳 Britons · China
1290
+17
🇨🇳 Persians · China
1424
-17
🇹🇷 Byzantines · Türkiye
1410
-17
🇮🇱 Turks · Israel
1280
-12
🇨🇦 Mongols · Canada
1270
-11
Player eAPM Actions Feudal Castle Imperial Opening
57 2,004 10:31 14:23 26:24 ⛏ Fast Castle
37 1,302 9:50 13:54 27:35 ⛏ Fast Castle
35 1,217 11:37 15:38 — ⛏ Fast Castle
33 1,148 10:25 13:51 29:53 ⛏ Fast Castle
27 945 11:38 15:24 29:20 ⛏ Fast Castle
27 950 11:29 15:15 29:14 ⛏ Fast Castle
26 896 12:50 17:09 33:41 ⛏ Fast Castle
22 781 11:33 15:53 30:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,915 12,715 8,895 950 40,475 46,609
20,725 8,140 6,710 3,000 38,575 42,621
13,725 11,010 6,630 2,300 33,665 40,098
17,120 7,430 6,685 2,250 33,485 39,286
11,605 7,774 6,640 1,625 27,644 31,360
10,825 8,970 1,925 950 22,670 27,162
9,610 9,369 1,310 475 20,764 23,278
9,025 5,836 3,950 750 19,561 20,596
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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