Arabia
509161346Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
33m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
herino.martin
B
Feudal Age
10:00
vs 10:18
top 41%
Castle Age
23:58
vs 22:29
btm 32%
Imperial Age
—
vs 39:59
btm 0%
eAPM
35
vs 31
top 42%
First military
13:16
vs 11:39
btm 35%
▼
Loom never researched — one lost villager costs more
TitoLoco107
D
Feudal Age
11:54
vs 10:18
btm 16%
Castle Age
26:33
vs 22:29
btm 12%
Imperial Age
—
vs 39:59
btm 0%
eAPM
9
vs 31
btm 3%
First military
15:20
vs 11:39
btm 25%
▼
Slow Feudal Age at 11:54 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 26:33 — slower than 88% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 6:43 of the first 26:33 — keep villagers queued
NikolastrA
C
Feudal Age
12:24
vs 10:18
btm 11%
Castle Age
22:33
vs 22:29
btm 49%
Imperial Age
—
vs 39:59
btm 0%
eAPM
27
vs 31
btm 41%
First military
13:00
vs 11:39
btm 37%
▼
Slow Feudal Age at 12:24 — slower than 89% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 22:33
LuciSashiK
D
Feudal Age
15:29
vs 10:18
btm 1%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
10
vs 31
btm 3%
First military
13:42
vs 11:39
btm 33%
▼
Slow Feudal Age at 15:29 — slower than 99% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 18:35 of the first 30:00 — keep villagers queued