AoeStats
← [AirBo]一大包

Arabia

507521232Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 29m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1946
+4
🇨🇳 Mongols · China
1835
+6
🇹🇼 Slavs · Taiwan
1737
+9
🇫🇮 Persians · Finland
1736
+9
🇹🇼 Maya · Taiwan
1623
-8
🇹🇼 Persians · Taiwan
1608
-7
🇹🇼 Ethiopians · Taiwan
1582
-7
🇹🇼 Magyars · Taiwan
1552
-6
Compared against 235,576 analysed team-game players on Arabia.
Moneimon S
Feudal Age 8:27 vs 10:19
top 1%
Castle Age 22:13 vs 22:29
top 46%
Imperial Age — vs 39:59
btm 0%
eAPM 58 vs 31
top 9%
First military 9:10 vs 11:40
top 6%
▲ Fast Feudal Age at 8:27 — faster than 99% of analysed players on Arabia
▲ High eAPM (58) — top quarter of analysed players
▼ Loom after the Feudal click (8:44) — usually safest before it
▲ Early military at 9:10 (Scout Cavalry) — earlier than 94% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 22:12
FUFU A
Feudal Age 8:44 vs 10:19
top 4%
Castle Age 23:20 vs 22:29
btm 39%
Imperial Age — vs 39:59
btm 0%
eAPM 46 vs 31
top 22%
First military 9:12 vs 11:40
top 7%
▲ Fast Feudal Age at 8:44 — faster than 96% of analysed players on Arabia
▲ High eAPM (46) — top quarter of analysed players
▲ Early military at 9:12 (Spearman) — earlier than 93% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 23:20
爱人跟人走 S
Feudal Age 8:00 vs 10:19
top 0%
Castle Age 22:01 vs 22:29
top 44%
Imperial Age — vs 39:59
btm 0%
eAPM 55 vs 31
top 11%
First military 6:07 vs 11:40
top 0%
▲ Fast Feudal Age at 8:00 — faster than 100% of analysed players on Arabia
▲ High eAPM (55) — top quarter of analysed players
▼ Loom after the Feudal click (8:56) — usually safest before it
▲ Early military at 6:07 (Militia) — earlier than 100% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 22:01
Sunset D
Feudal Age 22:14 vs 10:19
btm 0%
Castle Age 26:22 vs 22:29
btm 13%
Imperial Age — vs 39:59
btm 0%
eAPM 42 vs 31
top 28%
First military 26:59 vs 11:40
btm 2%
▼ Slow Feudal Age at 22:14 — slower than 100% of analysed players on Arabia
▼ Slow Castle Age at 26:22 — slower than 87% of analysed players on Arabia
▼ First military only at 26:59 (Mangonel) — later than 98% of analysed players on Arabia
▼ Town centers idle 37:45 of the first 26:22 — keep villagers queued
[AirBo]一大包 S
Feudal Age 8:33 vs 10:19
top 2%
Castle Age 21:56 vs 22:29
top 43%
Imperial Age — vs 39:59
btm 0%
eAPM 55 vs 31
top 11%
First military 9:33 vs 11:40
top 10%
▲ Fast Feudal Age at 8:33 — faster than 98% of analysed players on Arabia
▲ High eAPM (55) — top quarter of analysed players
▼ Loom after the Feudal click (7:43) — usually safest before it
▲ Early military at 9:33 (Scout Cavalry) — earlier than 90% of analysed players on Arabia
▲ Town centers almost never idle — 25s across the first 21:56
甜心包 B
Feudal Age 9:08 vs 10:19
top 13%
Castle Age 27:34 vs 22:29
btm 8%
Imperial Age — vs 39:59
btm 0%
eAPM 32 vs 31
top 48%
First military 10:47 vs 11:40
top 35%
▲ Fast Feudal Age at 9:08 — faster than 87% of analysed players on Arabia
▼ Slow Castle Age at 27:34 — slower than 92% of analysed players on Arabia
[AirBo]出氣包 B
Feudal Age 13:44 vs 10:19
btm 4%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 55 vs 31
top 11%
First military 14:04 vs 11:40
btm 31%
▼ Slow Feudal Age at 13:44 — slower than 96% of analysed players on Arabia
▲ High eAPM (55) — top quarter of analysed players
▼ Town centers idle 36:47 of the first 29:58 — keep villagers queued
肉肉小狗 A
Feudal Age 8:21 vs 10:19
top 1%
Castle Age 26:29 vs 22:29
btm 12%
Imperial Age — vs 39:59
btm 0%
eAPM 50 vs 31
top 16%
First military 9:50 vs 11:40
top 14%
▲ Fast Feudal Age at 8:21 — faster than 99% of analysed players on Arabia
▼ Slow Castle Age at 26:29 — slower than 88% of analysed players on Arabia
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 9:50 (Scout Cavalry) — earlier than 86% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 26:28
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