Arabia
510117348Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
59m 43s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
_luN
A
Feudal Age
8:34
vs 10:19
top 2%
Castle Age
22:38
vs 22:29
btm 48%
Imperial Age
40:16
vs 39:59
btm 48%
eAPM
54
vs 31
top 13%
First military
9:37
vs 11:40
top 11%
▲
Fast Feudal Age at 8:34 — faster than 98% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 9:37 (Archer) — earlier than 89% of analysed players on Arabia
▲
Town centers almost never idle — 12s across the first 22:37
hide1914
B
Feudal Age
8:28
vs 10:19
top 1%
Castle Age
30:12
vs 22:29
btm 3%
Imperial Age
—
vs 39:59
btm 0%
eAPM
38
vs 31
top 36%
First military
9:22
vs 11:40
top 8%
▲
Fast Feudal Age at 8:28 — faster than 99% of analysed players on Arabia
▼
Slow Castle Age at 30:12 — slower than 97% of analysed players on Arabia
▲
Early military at 9:22 (Archer) — earlier than 92% of analysed players on Arabia
Sakmelo
A
Feudal Age
9:09
vs 10:19
top 13%
Castle Age
22:48
vs 22:29
btm 46%
Imperial Age
42:01
vs 39:59
btm 35%
eAPM
63
vs 31
top 6%
First military
9:59
vs 11:40
top 17%
▲
Fast Feudal Age at 9:09 — faster than 87% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▼
Loom after the Feudal click (8:04) — usually safest before it
▲
Early military at 9:59 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 11s across the first 22:48
MJAI
A
Feudal Age
8:58
vs 10:19
top 9%
Castle Age
23:41
vs 22:29
btm 35%
Imperial Age
38:22
vs 39:59
top 37%
eAPM
58
vs 31
top 9%
First military
10:08
vs 11:40
top 21%
▲
Fast Feudal Age at 8:58 — faster than 91% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 23:40
Bandolero
B
Feudal Age
8:55
vs 10:19
top 8%
Castle Age
25:49
vs 22:29
btm 16%
Imperial Age
41:29
vs 39:59
btm 39%
eAPM
51
vs 31
top 16%
First military
9:49
vs 11:40
top 14%
▲
Fast Feudal Age at 8:55 — faster than 92% of analysed players on Arabia
▼
Slow Castle Age at 25:49 — slower than 84% of analysed players on Arabia
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 9:49 (Spearman) — earlier than 86% of analysed players on Arabia
DS_Alec
S
Feudal Age
8:48
vs 10:19
top 5%
Castle Age
20:26
vs 22:29
top 26%
Imperial Age
38:59
vs 39:59
top 42%
eAPM
48
vs 31
top 19%
First military
9:36
vs 11:40
top 10%
▲
Fast Feudal Age at 8:48 — faster than 95% of analysed players on Arabia
▲
Fast Castle Age at 20:26 — faster than 74% of analysed players on Arabia
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (8:14) — usually safest before it
▲
Early military at 9:36 (Scout Cavalry) — earlier than 90% of analysed players on Arabia
▲
Town centers almost never idle — 36s across the first 20:26
~BroKen~
B
Feudal Age
9:18
vs 10:19
top 18%
Castle Age
25:45
vs 22:29
btm 16%
Imperial Age
44:56
vs 39:59
btm 19%
eAPM
38
vs 31
top 36%
First military
9:49
vs 11:40
top 14%
▲
Fast Feudal Age at 9:18 — faster than 82% of analysed players on Arabia
▼
Slow Castle Age at 25:45 — slower than 84% of analysed players on Arabia
▼
Slow Imperial Age at 44:56 — slower than 81% of analysed players on Arabia
▲
Early military at 9:49 (Scout Cavalry) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 25:45
Lea
B
Feudal Age
8:23
vs 10:19
top 1%
Castle Age
25:08
vs 22:29
btm 21%
Imperial Age
49:48
vs 39:59
btm 7%
eAPM
52
vs 31
top 14%
First military
9:22
vs 11:40
top 8%
▲
Fast Feudal Age at 8:23 — faster than 99% of analysed players on Arabia
▼
Slow Castle Age at 25:08 — slower than 79% of analysed players on Arabia
▼
Slow Imperial Age at 49:48 — slower than 93% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 9:22 (Archer) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 25:08