AoeStats
← Bandolero

Arabia

510098325Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 29m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Shu · Argentina
1818
+12
🇨🇳 Ethiopians · China
1792
+13
🇨🇳 Khmer · China
1788
+13
🇨🇳 Varangians · China
1674
+19
🇦🇷 Maya · Argentina
1859
-19
🇺🇾 Franks · Uruguay
1789
-17
🇦🇷 Magyars · Argentina
1678
-12
🇦🇷 Vietnamese · Argentina
1582
-9
Compared against 234,506 analysed team-game players on Arabia.
冥想控 A
Feudal Age 8:55 vs 10:18
top 8%
Castle Age 23:44 vs 22:29
btm 34%
Imperial Age — vs 39:59
btm 0%
eAPM 75 vs 31
top 2%
First military 9:54 vs 11:40
top 16%
▲ Fast Feudal Age at 8:55 — faster than 92% of analysed players on Arabia
▲ High eAPM (75) — top quarter of analysed players
▲ Early military at 9:54 (Archer) — earlier than 84% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 23:44
qeozouwajqnl S
Feudal Age 8:57 vs 10:18
top 9%
Castle Age 21:30 vs 22:29
top 38%
Imperial Age — vs 39:59
btm 0%
eAPM 71 vs 31
top 3%
First military 10:00 vs 11:40
top 18%
▲ Fast Feudal Age at 8:57 — faster than 91% of analysed players on Arabia
▲ High eAPM (71) — top quarter of analysed players
▲ Early military at 10:00 (Archer) — earlier than 82% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 21:29
TS-精锐狐狐 A
Feudal Age 8:30 vs 10:18
top 2%
Castle Age 25:32 vs 22:29
btm 18%
Imperial Age — vs 39:59
btm 0%
eAPM 47 vs 31
top 20%
First military 9:27 vs 11:40
top 9%
▲ Fast Feudal Age at 8:30 — faster than 98% of analysed players on Arabia
▼ Slow Castle Age at 25:32 — slower than 82% of analysed players on Arabia
▲ High eAPM (47) — top quarter of analysed players
▲ Early military at 9:27 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
▲ Town centers almost never idle — 2s across the first 25:32
BiliBili风间 A
Feudal Age 8:56 vs 10:18
top 8%
Castle Age 22:53 vs 22:29
btm 45%
Imperial Age — vs 39:59
btm 0%
eAPM 33 vs 31
top 47%
First military 9:41 vs 11:40
top 12%
▲ Fast Feudal Age at 8:56 — faster than 92% of analysed players on Arabia
▲ Early military at 9:41 (Scout Cavalry) — earlier than 88% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 22:53
DS_Alec A
Feudal Age 8:46 vs 10:18
top 4%
Castle Age 23:34 vs 22:29
btm 36%
Imperial Age — vs 39:59
btm 0%
eAPM 49 vs 31
top 18%
First military 9:55 vs 11:40
top 16%
▲ Fast Feudal Age at 8:46 — faster than 96% of analysed players on Arabia
▲ High eAPM (49) — top quarter of analysed players
▼ Loom after the Feudal click (7:39) — usually safest before it
▲ Early military at 9:55 (Scout Cavalry) — earlier than 84% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 23:34
~BroKen~ S
Feudal Age 8:29 vs 10:18
top 2%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 49 vs 31
top 18%
First military 9:14 vs 11:40
top 7%
▲ Fast Feudal Age at 8:29 — faster than 98% of analysed players on Arabia
▲ High eAPM (49) — top quarter of analysed players
▲ Early military at 9:14 (Scout Cavalry) — earlier than 93% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 29:36
Bandolero A
Feudal Age 9:14 vs 10:18
top 16%
Castle Age 24:49 vs 22:29
btm 23%
Imperial Age — vs 39:59
btm 0%
eAPM 49 vs 31
top 18%
First military 9:24 vs 11:40
top 8%
▲ Fast Feudal Age at 9:14 — faster than 84% of analysed players on Arabia
▼ Slow Castle Age at 24:49 — slower than 77% of analysed players on Arabia
▲ High eAPM (49) — top quarter of analysed players
▲ Early military at 9:24 (Spearman) — earlier than 92% of analysed players on Arabia
▲ Town centers almost never idle — 34s across the first 24:49
Lea A
Feudal Age 10:03 vs 10:18
top 43%
Castle Age 21:00 vs 22:29
top 32%
Imperial Age — vs 39:59
btm 0%
eAPM 52 vs 31
top 14%
First military 11:32 vs 11:40
top 48%
▲ High eAPM (52) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 21:00
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