AoeStats
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Arena

510094085Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 35m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1805
+13
🇨🇳 Turks · China
1778
+14
🇨🇳 Italians · China
1773
+15
🇨🇳 Danes · China
1654
+20
🇦🇷 Mongols · Argentina
1880
-21
🇺🇾 Burgundians · Uruguay
1807
-18
🇦🇷 Teutons · Argentina
1691
-13
🇦🇷 Italians · Argentina
1592
-10
Player eAPM Actions Feudal Castle Imperial Opening
57 1,990 10:11 13:46 28:46 ⛏ Fast Castle
49 1,732 10:28 14:04 26:40 ⛏ Fast Castle
39 1,368 11:07 15:23 27:37 ⛏ Fast Castle
39 1,359 10:14 14:09 28:13 ⛏ Fast Castle
38 1,341 10:41 15:01 26:25 ⛏ Fast Castle
35 1,219 8:51 19:37 32:25 ⚔ Scout Rush
34 1,196 8:00 26:25 — ⚔ Towers FC
29 1,037 9:41 14:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,350 17,149 6,760 1,700 48,959 52,607
15,475 17,115 7,500 2,645 42,735 50,525
13,420 8,605 8,540 200 30,765 34,712
12,875 10,340 6,585 920 30,720 34,811
14,210 10,285 2,520 1,700 28,715 35,960
10,475 8,275 3,570 1,545 23,865 26,466
9,325 7,569 400 3,160 20,454 22,484
8,475 4,174 400 965 14,014 14,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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