Arabia
509945943Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
24m 53s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
BeardyMan37
A
Feudal Age
8:24
vs 10:19
top 1%
Castle Age
24:35
vs 22:29
btm 26%
Imperial Age
—
vs 39:59
btm 0%
eAPM
93
vs 31
top 1%
First military
9:41
vs 11:40
top 12%
▲
Fast Feudal Age at 8:24 — faster than 99% of analysed players on Arabia
▲
High eAPM (93) — top quarter of analysed players
▲
Early military at 9:41 (Scout Cavalry) — earlier than 88% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 24:35
[LGP] Shiroo
C
Feudal Age
13:05
vs 10:19
btm 6%
Castle Age
24:31
vs 22:29
btm 26%
Imperial Age
—
vs 39:59
btm 0%
eAPM
64
vs 31
top 5%
First military
5:47
vs 11:40
top 0%
▼
Slow Feudal Age at 13:05 — slower than 94% of analysed players on Arabia
▲
High eAPM (64) — top quarter of analysed players
▲
Early military at 5:47 (Militia) — earlier than 100% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 24:31
Kant be real
S
Feudal Age
8:30
vs 10:19
top 2%
Castle Age
22:44
vs 22:29
btm 47%
Imperial Age
—
vs 39:59
btm 0%
eAPM
56
vs 31
top 10%
First military
9:27
vs 11:40
top 9%
▲
Fast Feudal Age at 8:30 — faster than 98% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 9:27 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
🦌 Jolly Jumper
S
Feudal Age
9:12
vs 10:19
top 15%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
7:16
vs 11:40
top 1%
▲
Fast Feudal Age at 9:12 — faster than 85% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 7:16 (Militia) — earlier than 99% of analysed players on Arabia
~BroKen~
S
Feudal Age
8:59
vs 10:19
top 9%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
48
vs 31
top 19%
First military
9:47
vs 11:40
top 13%
▲
Fast Feudal Age at 8:59 — faster than 91% of analysed players on Arabia
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 9:47 (Scout Cavalry) — earlier than 87% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 24:53
Bandolero
A
Feudal Age
9:33
vs 10:19
top 27%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
44
vs 31
top 25%
First military
10:19
vs 11:40
top 25%
▲
Fast Feudal Age at 9:33 — faster than 73% of analysed players on Arabia
▲
High eAPM (44) — top quarter of analysed players
La Serpiente Emplumada
S
Feudal Age
9:16
vs 10:19
top 17%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
64
vs 31
top 5%
First military
10:05
vs 11:40
top 20%
▲
Fast Feudal Age at 9:16 — faster than 83% of analysed players on Arabia
▲
High eAPM (64) — top quarter of analysed players
▼
Loom after the Feudal click (7:56) — usually safest before it
▲
Early military at 10:05 (Scout Cavalry) — earlier than 80% of analysed players on Arabia
Gauchito
S
Feudal Age
9:18
vs 10:19
top 18%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
58
vs 31
top 9%
First military
10:50
vs 11:40
top 36%
▲
Fast Feudal Age at 9:18 — faster than 82% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▼
Town centers idle 3:44 of the first 24:53 — keep villagers queued