AoeStats
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Arena

509881366Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 51m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Wei · Czechia
1689
+14
🇩🇪 Lithuanians · Germany
1636
+16
🇨🇳 Georgians · China
1636
+16
🇩🇪 Danes · Germany
1616
+16
🇦🇷 Mongols · Argentina
1878
-26
🇦🇷 Teutons · Argentina
1650
-16
🇦🇷 Italians · Argentina
1581
-13
🇦🇷 Cumans · Argentina
1415
-7
Player eAPM Actions Feudal Castle Imperial Opening
58 2,959 8:51 21:15 37:44 ⚔ FC into Scouts
45 2,301 8:28 21:19 32:38 ⚔ Scout Rush
35 1,804 8:37 25:45 40:23 ⚔ Towers FC
33 1,666 8:02 17:22 28:00 ⛏ Fast Castle
30 1,528 11:30 15:29 31:26 ⛏ Fast Castle
28 1,439 10:24 29:35 —
28 1,422 11:16 15:27 27:59 ⛏ Fast Castle
27 1,373 10:59 14:27 28:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,985 29,980 17,035 3,970 77,970 88,115
34,010 16,793 23,660 3,085 77,548 99,004
39,015 16,335 12,620 3,670 71,640 81,676
24,900 19,915 12,605 7,410 64,830 85,826
28,805 17,352 15,495 3,090 64,742 66,146
30,350 19,576 12,565 1,050 63,541 63,979
28,245 22,743 4,895 2,700 58,583 64,508
15,855 15,820 5,800 3,670 41,145 45,334
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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