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Arabia

508516398Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 44m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Saxons · France
911
+8
🇨🇳 Mongols · China
724
+15
🇹🇷 Khmer · Türkiye
715
+16
🇫🇷 Slavs · France
703
+16
🇮🇹 Sicilians · Italy
789
-17
🇮🇹 Goths · Italy
717
-14
🇮🇹 Dravidians · Italy
670
-12
🇮🇹 Persians · Italy
668
-12
Compared against 234,506 analysed team-game players on Arabia.
maxoog93 C
Feudal Age 11:59 vs 10:18
btm 15%
Castle Age 20:21 vs 22:29
top 25%
Imperial Age 41:51 vs 39:59
btm 36%
eAPM 11 vs 31
btm 5%
First military 18:04 vs 11:40
btm 16%
▼ Slow Feudal Age at 11:59 — slower than 85% of analysed players on Arabia
▲ Fast Castle Age at 20:21 — faster than 75% of analysed players on Arabia
▼ Low eAPM (11) — busier hands win idle time back
Soldat_Ultime0 C
Feudal Age 12:22 vs 10:18
btm 11%
Castle Age 19:08 vs 22:29
top 16%
Imperial Age — vs 39:59
btm 0%
eAPM 21 vs 31
btm 25%
First military 17:38 vs 11:40
btm 17%
▼ Slow Feudal Age at 12:22 — slower than 89% of analysed players on Arabia
▲ Fast Castle Age at 19:08 — faster than 84% of analysed players on Arabia
▼ Low eAPM (21) — busier hands win idle time back
▲ Town centers almost never idle — 10s across the first 19:08
xporx57248 B
Feudal Age 11:56 vs 10:18
btm 16%
Castle Age 16:52 vs 22:29
top 7%
Imperial Age 35:55 vs 39:59
top 19%
eAPM 17 vs 31
btm 16%
First military 25:36 vs 11:40
btm 3%
▼ Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▲ Fast Castle Age at 16:52 — faster than 93% of analysed players on Arabia
▲ Fast Imperial Age at 35:55 — faster than 81% of analysed players on Arabia
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 25:36 (Mangudai) — later than 97% of analysed players on Arabia
TheImam™ A
Feudal Age 11:15 vs 10:18
btm 27%
Castle Age 17:34 vs 22:29
top 9%
Imperial Age 32:10 vs 39:59
top 4%
eAPM 23 vs 31
btm 30%
First military 18:19 vs 11:40
btm 15%
▲ Fast Castle Age at 17:34 — faster than 91% of analysed players on Arabia
▲ Fast Imperial Age at 32:10 — faster than 96% of analysed players on Arabia
▼ First military only at 18:19 (Knight) — later than 85% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 17:34
andresbuccio D
Feudal Age 11:44 vs 10:18
btm 19%
Castle Age 30:49 vs 22:29
btm 3%
Imperial Age — vs 39:59
btm 0%
eAPM 14 vs 31
btm 9%
First military 18:46 vs 11:40
btm 14%
▼ Slow Feudal Age at 11:44 — slower than 81% of analysed players on Arabia
▼ Slow Castle Age at 30:49 — slower than 97% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 18:46 (Serjeant) — later than 86% of analysed players on Arabia
▼ Town centers idle 3:55 of the first 30:49 — keep villagers queued
Palanca89 C
Feudal Age 11:49 vs 10:18
btm 17%
Castle Age 21:35 vs 22:29
top 39%
Imperial Age — vs 39:59
btm 0%
eAPM 18 vs 31
btm 19%
First military 20:09 vs 11:40
btm 11%
▼ Slow Feudal Age at 11:49 — slower than 83% of analysed players on Arabia
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 20:09 (Spearman) — later than 89% of analysed players on Arabia
▲ Town centers almost never idle — 13s across the first 21:35
svizzeros D
Feudal Age 13:21 vs 10:18
btm 5%
Castle Age 24:28 vs 22:29
btm 27%
Imperial Age — vs 39:59
btm 0%
eAPM 6 vs 31
btm 1%
First military 24:48 vs 11:40
btm 4%
▼ Slow Feudal Age at 13:21 — slower than 95% of analysed players on Arabia
▼ Low eAPM (6) — busier hands win idle time back
▼ First military only at 24:48 (Elephant Archer) — later than 96% of analysed players on Arabia
marcipisano D
Feudal Age 13:52 vs 10:18
btm 3%
Castle Age 27:15 vs 22:29
btm 9%
Imperial Age — vs 39:59
btm 0%
eAPM 10 vs 31
btm 3%
First military 20:59 vs 11:40
btm 9%
▼ Slow Feudal Age at 13:52 — slower than 97% of analysed players on Arabia
▼ Slow Castle Age at 27:15 — slower than 91% of analysed players on Arabia
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 20:59 (Militia) — later than 91% of analysed players on Arabia
▼ Town centers idle 10:45 of the first 27:15 — keep villagers queued
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