Arabia
508516398Analyzed4v4 RM
·
9d ago on Sep 22, 2026·
44m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
maxoog93
C
Feudal Age
11:59
vs 10:18
btm 15%
Castle Age
20:21
vs 22:29
top 25%
Imperial Age
41:51
vs 39:59
btm 36%
eAPM
11
vs 31
btm 5%
First military
18:04
vs 11:40
btm 16%
▼
Slow Feudal Age at 11:59 — slower than 85% of analysed players on Arabia
▲
Fast Castle Age at 20:21 — faster than 75% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
Soldat_Ultime0
C
Feudal Age
12:22
vs 10:18
btm 11%
Castle Age
19:08
vs 22:29
top 16%
Imperial Age
—
vs 39:59
btm 0%
eAPM
21
vs 31
btm 25%
First military
17:38
vs 11:40
btm 17%
▼
Slow Feudal Age at 12:22 — slower than 89% of analysed players on Arabia
▲
Fast Castle Age at 19:08 — faster than 84% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 10s across the first 19:08
xporx57248
B
Feudal Age
11:56
vs 10:18
btm 16%
Castle Age
16:52
vs 22:29
top 7%
Imperial Age
35:55
vs 39:59
top 19%
eAPM
17
vs 31
btm 16%
First military
25:36
vs 11:40
btm 3%
▼
Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▲
Fast Castle Age at 16:52 — faster than 93% of analysed players on Arabia
▲
Fast Imperial Age at 35:55 — faster than 81% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 25:36 (Mangudai) — later than 97% of analysed players on Arabia
TheImam™
A
Feudal Age
11:15
vs 10:18
btm 27%
Castle Age
17:34
vs 22:29
top 9%
Imperial Age
32:10
vs 39:59
top 4%
eAPM
23
vs 31
btm 30%
First military
18:19
vs 11:40
btm 15%
▲
Fast Castle Age at 17:34 — faster than 91% of analysed players on Arabia
▲
Fast Imperial Age at 32:10 — faster than 96% of analysed players on Arabia
▼
First military only at 18:19 (Knight) — later than 85% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 17:34
andresbuccio
D
Feudal Age
11:44
vs 10:18
btm 19%
Castle Age
30:49
vs 22:29
btm 3%
Imperial Age
—
vs 39:59
btm 0%
eAPM
14
vs 31
btm 9%
First military
18:46
vs 11:40
btm 14%
▼
Slow Feudal Age at 11:44 — slower than 81% of analysed players on Arabia
▼
Slow Castle Age at 30:49 — slower than 97% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 18:46 (Serjeant) — later than 86% of analysed players on Arabia
▼
Town centers idle 3:55 of the first 30:49 — keep villagers queued
Palanca89
C
Feudal Age
11:49
vs 10:18
btm 17%
Castle Age
21:35
vs 22:29
top 39%
Imperial Age
—
vs 39:59
btm 0%
eAPM
18
vs 31
btm 19%
First military
20:09
vs 11:40
btm 11%
▼
Slow Feudal Age at 11:49 — slower than 83% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 20:09 (Spearman) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 13s across the first 21:35
svizzeros
D
Feudal Age
13:21
vs 10:18
btm 5%
Castle Age
24:28
vs 22:29
btm 27%
Imperial Age
—
vs 39:59
btm 0%
eAPM
6
vs 31
btm 1%
First military
24:48
vs 11:40
btm 4%
▼
Slow Feudal Age at 13:21 — slower than 95% of analysed players on Arabia
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 24:48 (Elephant Archer) — later than 96% of analysed players on Arabia
marcipisano
D
Feudal Age
13:52
vs 10:18
btm 3%
Castle Age
27:15
vs 22:29
btm 9%
Imperial Age
—
vs 39:59
btm 0%
eAPM
10
vs 31
btm 3%
First military
20:59
vs 11:40
btm 9%
▼
Slow Feudal Age at 13:52 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 27:15 — slower than 91% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 20:59 (Militia) — later than 91% of analysed players on Arabia
▼
Town centers idle 10:45 of the first 27:15 — keep villagers queued