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Oasis

508711619Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Britons · India
1477
+14
🇺🇸 Varangians · United States
1445
+15
🇧🇷 Franks · Brazil
1405
+17
🇹🇼 Magyars · Taiwan
1358
+19
🇹🇷 Ethiopians · Türkiye
1436
-17
🇹🇷 Britons · Türkiye
1421
-16
🇹🇷 Huns · Türkiye
1415
-16
🇹🇷 Khitans · Türkiye
1414
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 2,881 11:02 14:42 39:58 ⛏ Fast Castle
57 2,647 9:21 24:31 — ⚔ Archer Rush
53 2,449 9:14 13:45 36:28 ⛏ Fast Castle
46 2,113 9:14 15:57 41:05 ⚔ FC into Archers
46 2,145 9:34 25:18 38:41 ⚔ Archer Rush
44 2,021 8:54 19:43 37:54 ⚔ Scout Rush
41 1,893 11:14 14:54 35:05 ⛏ Fast Castle
41 1,912 9:25 25:11 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,415 12,363 13,905 1,060 55,743 60,532
25,725 10,510 17,495 1,700 55,430 61,832
29,790 10,610 8,550 950 49,900 54,993
23,770 10,566 12,550 850 47,736 52,244
11,775 14,366 13,780 2,150 42,071 43,927
19,515 9,920 11,070 200 40,705 51,076
12,900 12,585 7,525 1,615 34,625 37,404
10,075 12,165 9,410 200 31,850 37,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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