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Lombardia

508652049Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 75m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Italians · Italy
1443
+12
🇨🇭 Spanish · Switzerland
1388
+14
🇮🇹 Slavs · Italy
1334
+16
🇮🇹 Khmer · Italy
1304
+17
🇹🇷 Berbers · Türkiye
1454
-18
🇹🇷 Franks · Türkiye
1422
-18
🇹🇷 Varangians · Türkiye
1413
-18
🇹🇷 Romans · Türkiye
1061
-5
Player eAPM Actions Feudal Castle Imperial Opening
60 4,473 11:25 15:17 33:38 ⛏ Fast Castle
50 3,763 12:25 19:10 40:07
45 3,380 9:12 19:15 34:23 ⚔ Scout Rush
44 3,316 11:24 15:05 29:01 ⛏ Fast Castle
38 2,846 9:02 23:10 36:03 ⚔ Scout Rush
35 2,663 13:31 21:20 30:30 ⛏ Fast Castle
32 2,388 11:08 16:07 30:22
32 2,390 11:27 16:23 32:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,525 37,373 50,510 11,910 157,318 180,444
63,430 45,398 28,105 4,975 141,908 148,095
49,630 49,455 23,880 3,705 126,670 141,568
42,040 30,335 34,710 3,860 110,945 113,568
27,285 44,921 26,930 11,180 110,316 152,061
32,455 41,452 28,890 1,500 104,297 108,231
45,730 33,853 16,915 3,105 99,603 103,402
29,965 37,106 17,720 4,150 88,941 99,319
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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