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Fortress

510174872Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 37m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
1381
+14
🇻🇪 Japanese · Venezuela
1356
+15
🇨🇳 Franks · China
1325
+16
🇩🇪 Vietnamese · Germany
1264
+19
🇨🇦 Khmer · Canada
1440
-20
🇬🇧 Danes · United Kingdom
1434
-20
🇲🇽 Hindustanis · Mexico
1258
-13
🇩🇪 Italians · Germany
1209
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 1,880 7:52 11:36 26:07 ⛏ Fast Castle
31 1,158 8:58 14:55 29:21 ⛏ Fast Castle
30 1,124 6:53 10:47 23:58 ⛏ Fast Castle
29 1,088 8:00 11:45 26:56 ⛏ Fast Castle
27 1,006 8:05 11:44 26:01 ⛏ Fast Castle
22 836 8:26 12:23 25:31 ⛏ Fast Castle
22 814 7:53 11:58 25:50 ⛏ Fast Castle
20 760 8:14 11:54 31:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,845 24,945 13,640 2,600 60,030 68,270
27,225 12,410 9,560 2,615 51,810 56,098
22,445 10,733 15,195 1,105 49,478 59,862
20,630 15,895 6,655 1,805 44,985 52,525
14,855 14,385 11,120 2,945 43,305 46,487
16,190 11,454 5,830 2,515 35,989 39,332
13,120 15,070 5,430 1,515 35,135 41,742
9,625 9,121 4,250 1,605 24,601 28,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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