AoeStats
← PrisonMike

Fortress

509976655Analyzed
2v2 RM · 3d ago on Sep 28, 2026· 65m 15s· 4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Burgundians · Spain
968
+16
🇵🇪 Italians · Peru
945
+16
🇺🇸 Wei · United States
959
-16
🇧🇷 Byzantines · Brazil
959
-16
Compared against 72,670 analysed team-game players on Fortress.
Perrito Perron A
Feudal Age 6:27 vs 7:49
top 4%
Castle Age 12:12 vs 12:34
top 41%
Imperial Age 31:29 vs 28:24
btm 27%
eAPM 32 vs 25
top 31%
First military 16:35 vs 15:31
btm 42%
▲ Fast Feudal Age at 6:27 — faster than 96% of analysed players on Fortress
▼ Loom after the Feudal click (5:15) — usually safest before it
▲ Town centers almost never idle — 4s across the first 12:11
PrisonMike B
Feudal Age 8:37 vs 7:49
btm 21%
Castle Age 12:42 vs 12:34
btm 47%
Imperial Age 28:53 vs 28:24
btm 46%
eAPM 36 vs 25
top 22%
First military 13:40 vs 15:31
top 33%
▼ Slow Feudal Age at 8:37 — slower than 79% of analysed players on Fortress
▲ High eAPM (36) — top quarter of analysed players
▲ Town centers almost never idle — 6s across the first 12:42
Zap! B
Feudal Age 7:32 vs 7:49
top 36%
Castle Age 14:19 vs 12:34
btm 24%
Imperial Age 31:37 vs 28:24
btm 26%
eAPM 31 vs 25
top 34%
First military 15:56 vs 15:31
btm 47%
▼ Slow Castle Age at 14:19 — slower than 76% of analysed players on Fortress
▼ Loom after the Feudal click (5:48) — usually safest before it
▲ Town centers almost never idle — 7s across the first 14:19
granttheath C
Feudal Age 7:34 vs 7:49
top 38%
Castle Age 14:33 vs 12:34
btm 22%
Imperial Age 30:34 vs 28:24
btm 33%
eAPM 18 vs 25
btm 25%
First military 10:43 vs 15:31
top 6%
▼ Slow Castle Age at 14:33 — slower than 78% of analysed players on Fortress
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (15:15) — usually safest before it
▲ Early military at 10:43 (Scout Cavalry) — earlier than 94% of analysed players on Fortress
▲ Town centers almost never idle — 32s across the first 14:33
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