Fortress
508246851Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
54m 38s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
oihancout1
C
Feudal Age
7:39
vs 7:49
top 42%
Castle Age
14:27
vs 12:34
btm 23%
Imperial Age
27:58
vs 28:24
top 46%
eAPM
21
vs 25
btm 34%
First military
25:23
vs 15:31
btm 7%
▼
Slow Castle Age at 14:27 — slower than 77% of analysed players on Fortress
▼
Loom after the Feudal click (18:21) — usually safest before it
▼
First military only at 25:23 (Archer) — later than 93% of analysed players on Fortress
felixpouteau920
C
Feudal Age
8:16
vs 7:49
btm 31%
Castle Age
16:23
vs 12:34
btm 11%
Imperial Age
26:57
vs 28:24
top 36%
eAPM
30
vs 25
top 36%
First military
29:57
vs 15:31
btm 2%
▼
Slow Castle Age at 16:23 — slower than 89% of analysed players on Fortress
▼
Loom after the Feudal click (6:54) — usually safest before it
▼
First military only at 29:57 (Spearman) — later than 98% of analysed players on Fortress
▲
Town centers almost never idle — 1s across the first 16:23
Carmolis
B
Feudal Age
8:02
vs 7:49
btm 40%
Castle Age
13:12
vs 12:34
btm 38%
Imperial Age
24:16
vs 28:24
top 11%
eAPM
27
vs 25
top 44%
First military
16:10
vs 15:31
btm 45%
▲
Fast Imperial Age at 24:16 — faster than 89% of analysed players on Fortress
▼
Loom after the Feudal click (19:52) — usually safest before it
▲
Town centers almost never idle — 23s across the first 13:12
.obey† .FourDoorsMoreWhores
C
Feudal Age
10:07
vs 7:49
btm 4%
Castle Age
14:39
vs 12:34
btm 21%
Imperial Age
27:31
vs 28:24
top 42%
eAPM
27
vs 25
top 44%
First military
22:47
vs 15:31
btm 14%
▼
Slow Feudal Age at 10:07 — slower than 96% of analysed players on Fortress
▼
Slow Castle Age at 14:39 — slower than 79% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:47 (Monk) — later than 86% of analysed players on Fortress
▲
Town centers almost never idle — 39s across the first 14:39