Arabia
508642409Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
56m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
FedSmoker
77 units ordered
Knight41
Light Cavalry22
Scout Cavalry6
Militia4
Mangonel4
First military 9:44 — Militia
ナンゴン ウェニア
150 units ordered
Varangian Guard55
Mounted Crossbowman45
Jomsviking21
Siege Onager13
Trebuchet6
Monk3
Onager2
Scorpion2
Pikeman1
Man-at-Arms1
Mangonel1
First military 22:07 — Monk
microllax
188 units ordered
Arbalester94
Crossbowman74
Archer5
Capped Ram5
Battering Ram4
Mangonel3
Trebuchet3
First military 18:48 — Archer
Bonaparte
484 units ordered
Condottiero304
Pikeman135
Genoese Crossbowman37
Trebuchet5
Archer2
Monk1
First military 17:34 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
FedSmoker’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
ナンゴン ウェニア’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
microllax’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Bonaparte’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3