Oasis
507840320Analyzed4v4 RM
·
11d ago on Sep 19, 2026·
15m 48s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[SotC] Klovn
18 units ordered
Archer18
First military 10:33 — Archer
Lic. VELEZ Y VINO
12 units ordered
Scout Cavalry12
First military 10:36 — Scout Cavalry
Bill Order
10 units ordered
Archer10
First military 11:21 — Archer
ME_DEPRIME_JUGAR_CON_USTEDES
15 units ordered
Scout Cavalry15
First military 9:47 — Scout Cavalry
HR Whitecourt
18 units ordered
Archer18
First military 10:27 — Archer
HR | Darkjosh89
9 units ordered
Scout Cavalry9
First military 10:39 — Scout Cavalry
HR AboKeiTo
21 units ordered
Archer21
First military 10:08 — Archer
HR RYGE
10 units ordered
Scout Cavalry10
First military 10:49 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[SotC] Klovn’s army
and what beats it
beaten by
Skirmisher
+3
Lic. VELEZ Y VINO’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Bill Order’s army
and what beats it
beaten by
Skirmisher
+3
ME_DEPRIME_JUGAR_CON_USTEDES’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
HR Whitecourt’s army
and what beats it
beaten by
Skirmisher
+3
HR | Darkjosh89’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
HR AboKeiTo’s army
and what beats it
beaten by
Skirmisher
+3
HR RYGE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9