MegaRandom
506073777Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
72m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
trixnate's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 65,436 analysed 1v1 players on MegaRandom.
trixnate
C
Feudal Age
14:34
vs 10:58
btm 5%
Castle Age
18:46
vs 20:31
top 34%
Imperial Age
49:27
vs 37:37
btm 5%
eAPM
29
vs 30
btm 47%
First military
16:37
vs 12:49
btm 23%
▼
Slow Feudal Age at 14:34 — slower than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 49:27 — slower than 95% of analysed players on MegaRandom
▼
Town centers idle 16:14 of the first 18:46 — keep villagers queued
FrumpyImpala821
D
Feudal Age
13:52
vs 10:58
btm 8%
Castle Age
24:42
vs 20:31
btm 16%
Imperial Age
51:44
vs 37:37
btm 3%
eAPM
51
vs 30
top 16%
First military
16:38
vs 12:49
btm 23%
▼
Slow Feudal Age at 13:52 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 24:42 — slower than 84% of analysed players on MegaRandom
▼
Slow Imperial Age at 51:44 — slower than 97% of analysed players on MegaRandom
▲
High eAPM (51) — top quarter of analysed players
▼
Town centers idle 29:38 of the first 24:41 — keep villagers queued