AoeStats
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Arena

510282248Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 41m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Lithuanians · Norway
1260
+14
🇸🇪 Romans · Sweden
1236
+15
🇪🇸 Japanese · Spain
1234
+15
🇹🇷 Maya · Türkiye
1178
+17
🇻🇳 Saxons · Vietnam
1255
-18
1210
-15
🇲🇽 Persians · Mexico
1186
-14
🇦🇺 Chinese · Australia
1175
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 1,931 8:55 14:41 29:42 ⛏ Fast Castle
33 1,364 10:34 14:20 29:09 ⛏ Fast Castle
31 1,292 10:04 13:57 29:28 ⛏ Fast Castle
29 1,190 9:20 16:09 — ⛏ Fast Castle
26 1,059 10:22 13:57 28:27 ⛏ Fast Castle
24 1,003 9:58 16:23 33:03 ⛏ Fast Castle
22 906 11:04 16:13 31:46 ⛏ Fast Castle
20 842 11:39 16:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,920 12,580 16,455 1,900 54,855 57,939
20,595 16,265 13,940 850 51,650 54,872
21,540 18,060 7,235 970 47,805 50,700
22,180 11,090 13,370 305 46,945 50,643
14,775 16,720 6,825 950 39,270 58,153
15,130 8,998 5,855 1,500 31,483 33,368
7,875 10,030 5,520 400 23,825 29,984
6,825 5,440 1,265 1,020 14,550 18,342
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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